Course Name | Introduction to Arts and Drawing |
Code | Semester | Theory (hour/week) | Application/Lab (hour/week) | Local Credits | ECTS |
---|---|---|---|---|---|
GEAR 301 | Fall/Spring | 3 | 0 | 3 | 6 |
Prerequisites | None | |||||
Course Language | English | |||||
Course Type | Service Course | |||||
Course Level | First Cycle | |||||
Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | DiscussionQ&ACritical feedbackLecture / Presentation | |||||
Course Coordinator | ||||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | The objective of this course is to introduce essential aspects of art history and to develop students’ basic drawing techniques. |
Learning Outcomes | The students who succeeded in this course;
|
Course Description | This course introduces the basic techniques of drawing and freehand drawing skills. Moreover, it also provides information about important figures and events in art history. |
Related Sustainable Development Goals | |
| Core Courses | |
Major Area Courses | ||
Supportive Courses | ||
Media and Managment Skills Courses | ||
Transferable Skill Courses |
Week | Subjects | Required Materials |
1 | Introduction | |
2 | Elements of Art / Basic Drawing: Line | Mendelowitz, D.M., Faber D.L., Wakeham D.A., (2007). A Guide to Drawing, Thomson Wadsworth, USA, pp. 4-12 Ching,F.D.K., “Design Drawing”, John Wiley & Sons, Inc. (1998) Chapter 1 Line & Shape Drawing Pencils (B series) |
3 | Elements of Art / Basic Drawing: Line | Ching,F.D.K., “Design Drawing”, John Wiley & Sons, Inc. (1998) Chapter 2 Tone and Texture Drawing Pencils (B series) |
4 | Elements of Art / Basic Drawing: Line | Ching,F.D.K., “Design Drawing”, John Wiley & Sons, Inc. (1998) Chapter 1 Line & Shape Drawing Pencils (B series) |
5 | Elements of Art / Basic Drawing: Volume | Ching,F.D.K., “Design Drawing”, John Wiley & Sons, Inc. (1998) Chapter 3 Form and structure Drawing Pencils (B series) |
6 | Elements of Art / Basic Drawing: Volume and Color/ Quiz/Studio Critique | Ching,F.D.K., “Design Drawing”, John Wiley & Sons, Inc. (1998) Chapter 4 Space & Depth Ching,F.D.K., “Design Drawing”, John Wiley & Sons, Inc. (1998) Chapter 11 Drawing Composition Drawing Pencils (B series) |
7 | Elements of Art / Basic Drawing: Volume and Color | Drawing Pencils (B series) |
8 | Elements of Art / Basic Drawing: Volume and Color | Drawing Pencils (B series) |
9 | Elements of Art | |
10 | Presentations | |
11 | Presentations | |
12 | Presentations | |
13 | Midterm | |
14 | Drawing | Drawing Pencils (B series) |
15 | Semester Review | |
16 | Semester Review |
Course Notes/Textbooks | |
Suggested Readings/Materials | Mendelowitz, D.M., Faber D.L., Wakeham D.A., (2007). A Guide to Drawing, Thomson Wadsworth, USA, ISBN-13: 978-0-495-00694-7 Hogarth, B., (1988). Drawing Dynamic Hands, Watson-Guptill Publications, New York, ISBN: 0-8320-1368-5 Winslow, V. L., (2009). Classic Human Anatomy, Watson-Guptill Publications, New York, ISBN-13: 978-0-8230-2415-5 Betti, C., (1996). Drawing: a Contemporary Approach, Harcourt Brace College Publishers, USA, ISBN 0-15-501580-X Ching,F.D.K., (1998) Design Drawing, John Wiley & Sons, Inc., Canada, ISBN: 0-471-28654-0 |
Semester Activities | Number | Weigthing |
Participation | ||
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques | 1 | 10 |
Portfolio | ||
Homework / Assignments | 1 | 20 |
Presentation / Jury | 1 | 35 |
Project | ||
Seminar / Workshop | ||
Oral Exam | ||
Midterm | 1 | 35 |
Final Exam | ||
Total |
Weighting of Semester Activities on the Final Grade | 4 | 100 |
Weighting of End-of-Semester Activities on the Final Grade | ||
Total |
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Course Hours (Including exam week: 16 x total hours) | 16 | 3 | 48 |
Laboratory / Application Hours (Including exam week: 16 x total hours) | 16 | ||
Study Hours Out of Class | 14 | 3 | 42 |
Field Work | |||
Quizzes / Studio Critiques | 1 | 10 | |
Portfolio | |||
Homework / Assignments | 1 | 25 | |
Presentation / Jury | 1 | 30 | |
Project | |||
Seminar / Workshop | |||
Oral Exam | |||
Midterms | 1 | 25 | |
Final Exams | |||
Total | 180 |
# | Program Competencies/Outcomes | * Contribution Level | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms. | |||||
2 | To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts. | |||||
3 | To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media. | |||||
4 | To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level. | |||||
5 | To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives. | |||||
6 | To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality. | |||||
7 | To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives. | |||||
8 | To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior. | |||||
9 | To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. | |||||
10 | To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media. | |||||
11 | To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1). | |||||
12 | To be able to use a second foreign language at the medium level. | |||||
13 | To be able to connect the knowledge accumulated throughout human history to the field of expertise. |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest